AI Insights · Timothy · October 2022
Top 5 Educational Games on iOS in Croatia Q3 2022
Discover the performance of the top 5 educational games on iOS in Croatia during Q3 2022, including trends in weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 educational games on iOS in Croatia exhibited varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's metrics:
Lingokids - Play and Learn, published by Monkimun Inc, saw a steady trend in weekly revenue, peaking at approximately $526 in the last week of June. Throughout the quarter, weekly downloads fluctuated, reaching a high of 168 in the first week of September. The app's weekly active users increased from 216 in late June to a peak of 341 in early September before slightly declining to 300 by the end of the quarter.
Minecraft Education, by Mojang, had a modest performance with weekly downloads peaking at 96 in mid-September. The app’s weekly active users showed significant growth, starting at 32 in late June and reaching 115 by mid-September. Revenue trends were minimal, with the highest being $21 in early July.
GogoMath: Grades K-6 Learning, from Learn For Fun Limited, experienced fluctuations in weekly revenue, peaking at $148 in mid-September. The app’s weekly downloads saw a notable increase, peaking at 82 in both mid-September and at the end of the month. Active users also grew steadily, reaching 100 by the end of September.
Toddler game for 2-4 year olds, published by Bimi Boo Kids Learning Games for Toddlers FZ LLC, maintained a consistent revenue stream, peaking at $83 in late July. Weekly downloads saw a high of 52 by the end of September. Active users increased from 44 in late June to 89 by the end of the quarter.
Kids games for 2,3,4 year olds, also by Bimi Boo Kids Learning Games for Toddlers FZ LLC, had a steady rise in weekly revenue, peaking at $86 in mid-September. The app’s weekly downloads saw a significant increase, reaching 68 in the last week of September. Active users grew from 33 in late June to 67 by the end of the quarter.
These insights are based on data from Sensor Tower, providing a comprehensive view of the performance of educational games on iOS in Croatia for Q3 2022. For more detailed insights, visit Sensor Tower.